Industry Work

Dark Crystal: Age of Resistance Tactics

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Dark Crystal: AoRT
In The Dark Crystal: Age of Resistance Tactics, you will lead a fledgling resistance of Gelfling against their oppressive overlords, the Skeksis, across more than 50 unique turn-based tactics RPG battles.

>> PC, Mac, Switch, Xbox One, PS4 - Unity 2019

 

My Role - Game Designer
>>Content Design
    -Designed gameplay and events based on popular TV series

>>Level Design

   -Populated and created play areas, enemy and item spawns

>>Cinematic Design

   -Created timeline cinematics, lining up animations and audio with proprietary editor

>>Combat Design

   -Helped design classes and abilities, game progression balance

   

Stranger Things 3: The Game

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Stranger Things 3: The Game
Stranger Things 3: The Game is the official companion game to Season 3 of the hit original series! Play through familiar events from the series while also uncovering never-before-seen quests, character interactions, and secrets!

>> PC, Mac, Xbox One, PS4, Switch, Android, iOS - Unity 2019

 

My Role - Game Designer
>>Level Design
   -Built levels with tile editor
   -Added events and triggers
   -Populated world with enemies, collectibles and decor
>>Combat Design
   -Playtesting and balance
>>Cinematic Design
   

Creativerse

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Creativerse
Build your own wonders of the world in an immense open world multiplayer adventure! Gather resources, craft complex tools and battle frightening monsters! Assemble blueprints, plant crops, tame exotic beasts, or engineer innovative machine systems. Welcome to CREATIVERSE!

>> PC, Unity 5.4/5.5

 

My Role - Technical Designer
>>Content Designer
   -Designed and implemented new block sets and in-game content using JSON/C#
   -Designed and implemented live events for Holiday 2017
   -Designed and implemented content for upcoming Quest System
   -Collaborated on all game systems for Creativerse in 2017
   -Implemented the design components of most MTX content
   -Maintained strong working relationship with MVP player-testing community
   -Participated in design meetings and in-house QA for Adventure Mode feature, tweaking and fleshing out the machines and tools players use to create their own adventures
>>UI/UX Designer
    -Completely overhauled UI aesthetic and implemented UI for new features with C#/NGUI
   -Implemented interactive narrative and first time user experience through UI and triggers hooked up in JSON
   

1979 Revolution:

Black Friday

1979
1979 Revolution is a cinematic, choose your own adventure game where you play as Reza, a photographer who has returned to his home in Iran which is on the brink of a grand revolution.
Now available on Steam!
http://store.steampowered.com/app/388320/

>> PC, Mac, iOS 8.0+, Unity 5.4.3

 

My Role - Technical Designer
 
>>Animation and Event Scripting
    -Utilized visual scripting and C# in Unity to create animation groups, gameplay(QTE and interactive          environments), and game events
 
>>Technical Design
    -Collaborated in a small design team to create solutions to technical problems such as crowd density and to  create fun quick-time/inematic events, as well as level and world design